Differences in aggression as a relationship between sex and levels of video game playing

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dc.contributor.advisor Pugliese, Rudy
dc.contributor.advisor Pietruch, Joseph
dc.contributor.author Puri, Kunal
dc.date.accessioned 2012-01-26T16:20:36Z
dc.date.available 2012-01-26T16:20:36Z
dc.date.issued 2011-11-21
dc.identifier.uri http://hdl.handle.net/1850/14583
dc.description.abstract Video games have grown into a multibillion-dollar industry over the past 40 years. A number of studies have been carried out to explain the relationship between playing video games and the different levels of aggression it generates. This pilot study examines the differences in aggression present in males and females following video game playing. The purpose of the study is to explore the relationship between the amount of time spent playing video games and the type of video games played by both males and females with the amount of aggression it stimulates across different sex. The study uses theories like Uses and Gratification and the General Aggression model to explain the links between length of violent game play and aggression. en_US
dc.language.iso en_US en_US
dc.subject Addiction en_US
dc.subject Aggression en_US
dc.subject Pro social behavior en_US
dc.subject Sex en_US
dc.subject Video game en_US
dc.subject Violence en_US
dc.subject.lcc GV1469.3 .P87 2011
dc.subject.lcsh Video games--Psychological aspects en_US
dc.subject.lcsh Aggressiveness en_US
dc.subject.lcsh Sex role en_US
dc.title Differences in aggression as a relationship between sex and levels of video game playing en_US
dc.type Thesis en_US
dc.description.college College of Liberal Arts en_US
dc.description.department Department of Communication en_US
dc.contributor.advisorChair Scanlon, Patrick

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