Baby Booey's gift

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dc.contributor.advisor Battaglia, Skip
dc.contributor.advisor Jacobs, Stephen
dc.contributor.author Lawson, Darcie
dc.date.accessioned 2012-02-13T15:09:24Z
dc.date.available 2012-02-13T15:09:24Z
dc.date.issued 2001-12
dc.identifier.uri http://hdl.handle.net/1850/14745
dc.description.abstract A descriptive narration about a project to create an interactive computer animated film, "Baby Booey's Gift." This narrative is set in a world of monsters and stars Baby Booey, a monster schoolgirl, who trades various disgusting items with other monsters with the aim of trading up to the perfect gift for her friend. It is constructed in the manner of a "Choose Your Own Adventure" story, where the viewer has options that affect the future outcome of the narrative. Includes the original thesis proposal, interactive flowchart, character sheets, script, original storyboard, and screen shots. en_US
dc.language.iso en_US en_US
dc.subject Animation en_US
dc.subject Character development en_US
dc.subject Filmmaking en_US
dc.subject Interactive animation en_US
dc.subject Video animation en_US
dc.subject.lcc TR897.7 .L39 2008
dc.subject.lcsh Computer animation--Technique en_US
dc.subject.lcsh Computer animation--Themes, motives en_US
dc.subject.lcsh Computer games--Design en_US
dc.subject.lcsh Monsters in motion pictures en_US
dc.title Baby Booey's gift en_US
dc.type Thesis en_US
dc.description.college College of Imaging Arts and Sciences en_US
dc.description.department School of Film and Animation en_US
dc.contributor.advisorChair Schweppe, Marla

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