Using 3D graphic and animation software to enhance learning experience in GED math

Show simple item record

dc.contributor.advisor Morales, Richard - Chair en_US
dc.contributor.author Ochaya, Willy en_US
dc.date.accessioned 2006-04-14T13:59:05Z en_US
dc.date.available 2006-04-14T13:59:05Z en_US
dc.date.issued 2006-04-14T13:59:05Z en_US
dc.identifier.uri http://hdl.handle.net/1850/1650 en_US
dc.description.abstract This study was designed to explore trends in the use of 3D graphics and animation software within an educational context to enhance learning and to promote the use of calculators for a broader learning experience. This study targeted students in the GED component of Threshold Center for Alternative Youth Development who specifically were preparing to take the math section of the examination. Evidence from an array of studies (Simonson & Thompson, 1994; Weller, (1996); Lazarowitz and Huppert (1993); Yalcinalp, Geban, and Ozkan (1995) indicates that (computer technology in the classroom can have a positive impact on students learning, in terms of achievement in certain subject areas. en_US
dc.format.extent 11072728 bytes en_US
dc.format.extent 5502322 bytes en_US
dc.format.mimetype application/pdf en_US
dc.format.mimetype application/pdf en_US
dc.language.iso en_US en_US
dc.subject calculator- Casio FX-260 en_US
dc.subject Math- 3D en_US
dc.subject Math- education en_US
dc.subject Math- GED en_US
dc.title Using 3D graphic and animation software to enhance learning experience in GED math en_US
dc.type Capstone Project en_US
dc.description.college CAST en_US
dc.description.department Center for Multidisciplinary Studies en_US
dc.description.approval 2006 en_US

Files in this item

Files Size Format View
WOchayaCapstoneProject2006.pdf 5.502Mb PDF View/Open
WOchayaPPt.pdf 11.07Mb PDF View/Open

This item appears in the following Collection(s)

Show simple item record

Search RIT DML


Advanced Search

Browse